Threedee: The Future Of Procedural 3D Modeling
A New Procedural Modeler at the Games Development Conference
With great ovation concluded the amazing presentation Urban Worlds: A New Procedural Modeler at the Games Development Conference in San Francisco, last Friday 25th of March 2022.
The conference was delivered by the inventor of this disruptive technology - Emilio Santos - CTO and Founder of threedee.io.
Emilio Santos - Creator of the Threedee Procedural Modeler Software delivering conference: Urban Worlds: The New Procedural Modeler at GDC
Software developers and employees from Epic Games, Adobe, Unity and Cyber punk and many others attended the presentation and witnessed something unprecedented in the history of procedural 3d modeling.
The simplicity (only 14 commands!) of the software and features like Responsive Geometry and the ability to build entire cities with a click make this patented technology the most powerful geometric procedural software in the world in terms of productivity and accessibility.
Threedee’s high quality models are suitable for the real estate industry, the gaming industry, the metaverse and animation movies. Whether you are searching for the best way to populate the metaverse, a fast way to create virtual urban worlds for the gaming industry or animation movies - a groundbreaking new software has been created by threedee.io for automating the creation of 3d modeling.
Emilio entertaining questions at the GDC
Over 500 people - investors, software developers, game artists, and 3d modelers - dropped by the threedee.io stand and mentioned they “were waiting for a long time for something like this" and were astounded by the threedee.io software which they did not believe was possible.
"Guys, this is cool" were the words of the games producer and team leader of FarmVille - Mark Skaggs when he visited the threedee.io stand and met some of the threedee team.
On the left Emilio Santos - CTO of Threedee, Mark Skaggs - game producer and team leader FarmVille, Harry Sardinas - COO of Threedee and Carlos Batista - CEO threedee.io
On the other hand the Threedee Modeler Director and Founder Civil Engineer Dagmar Lorenzo shared with us that the software is not only for External Urban Worlds but also for interiors, furniture and anything man made.
Carlos Batista - founder and CEO of threedee.io was thrilled with the positive feedback that people gave him at the event - including architects, 3D artists, technical artists, students of 3D modeling, game design teachers, game developers. Some school teachers and game design teachers say that the software is so easy to use that it can be used at school for kids and teenagers to develop their creativity and enable them to start working in the 3D modeling industry.
Threedee Inc Spot at the Game Development Conference 2022
Founder of Threedee - Emilio Santos also launched at the Games Development Conference a second software - the Maizer - which integrates with the procedural threedee modeling software and allows anyone to customize their models.
Now anyone with no technical knowledge will be able not only to create large scenes but also to control and customize every single piece of it.
Emilio Santos showed how easy it was for almost anyone to create geometrical procedural models. This Massive Urban Worlds example presented at the GDC in San Francisco conference is only one of the over a thousand procedural applications that the threedee.io software can do. To find out more - go to www.threedee.io or write an email to [email protected]
Threedee.io is a tech company that developed a disruptive innovative unique patented 3D modeling software that can automatically create infinite 3D Models suitable for the game industry, metaverse virtual worlds creation, cinema animation, real estate, smart cities, architecture, government.
The software can save millions of dollars depending on the size of the project.
The infinite 3D models software is user friendly and offers high quality, limitless, automatic large scale 3D geometry creation & offers small and large teams the opportunity to easily create customisable large 3D environments and large procedural generated scenes at the touch of a button.
● Simplified 3D Creation Workflow
● Higher Productivity
● Higher Quality & 3D Scene Diversity versus alternative state-of-the-art procedural tools.
● Groundbreaking Technology
● Online 3D Scene Customizer
● Innovative Responsive Geometry
● No coding or technical experience required
● Offers personalization during the process of creation
● Full control of the responsive geometry during the creation process
● Offers limitless variations of the architectural elements
● First in the market general - purpose procedural modeling tool that can create high quality 3D content
Opportunities Created By The Threedee.io Software:
● Indie studios will have access to large fully customizable scenes or game levels
● Small non techy teams will be empowered to convert into the asset they need without art teams
● Empowering users with no modeling background to create and customize single models to large scenes online or to personalize their virtual world in any metaverse
● Art directors and producers can customize themselves final scenes or game levels to complete the director’s vision.
● Other teams can “fine tune” complete scenes if necessary